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Trial of the crusader not starting
Trial of the crusader not starting









trial of the crusader not starting

This is your cue to drag the remaining mini-boss away and finish the job. At this point they will become immune to damage and start casting Revivify. After a few minutes of this dance, you’ll eventually get one of the Valarjar down to 25% health. Thus, when Hyrja casts Shield of Light or Hymdall casts Horn of Valor, move away as fast as you can! The non-casting mini-boss will follow you and with a little luck you’ll get one or two unshielded hits in before the caster catches up with you. So, HOW does one inflict any significant damage to these Valarjar? The key lies in the fact that both of their “big” spells have a 5-second cast time, during which they will not move. I’ve tried brute-forcing this phase, and it looks like it would take around 2 hours that way. The problem is that they ALSO take 99% reduced damage when within 35 yards of each other, thanks to Valarjar’s Bond.

trial of the crusader not starting

Phase One: in which you must bring two Valarjar mini-bosses (Hymdall and Hyrja) down to 25% health within 15 seconds of each other, or they will heal fully via Revivify.All of the tricky stuff happens in Phase One, which I will describe below. This fight IS soloable, if you’re patient.











Trial of the crusader not starting